Monday, January 25, 2010

Technology Facilitates Learning in Small Groups

The following is an excerpt from an eSchool News Special Report on Small-Group Collaboration.

Educators are increasingly seeing the value of having students collaborate in small groups on classroom projects—and whether such projects involve producing a written or multimedia presentation, solving a math problem, or creating a video, technology can facilitate the group process.

With businesses seeking employees able to work in teams and collaborate on projects, more educators are looking for ways to incorporate these skills into the learning process.

"Everyone needs to be able to collaborate in a group, because that’s how things are done in the real world. No one sits alone and works by themselves any more," said Stan Silverman, director of technology-based learning systems at the New York Institute of Technology.

Some educators believe students gain a deeper understanding when they participate in group projects.

Lance Sutton, a teacher at Westview Elementary School in Goose Creek, S.C., said: "When a teacher lectures to them, they forget; when you have kids help design something, they will remember for a lifetime."

The International Society for Technology in Education (ISTE) standards call for students to "use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others."

Collaborative projects not only help teach content, but also can help students develop 21st-century skills such as communication, time management, teamwork, and facilitation. With this approach, the teacher is seen less like an evaluator and more as a coach, facilitator, and mentor. Teachers today need to know how to mix and match those different roles to maximize learning.

Communication and collaboration are among the key skills necessary for succeeding in school and life, as identified by the Partnership for 21st Century Skills, along with such skills as critical thinking, creativity, problem solving, flexibility, and media literacy.

Sunday, January 24, 2010

What is WatchKnow?

Imagine hundreds of thousands of great short videos, and other media, explaining every topic taught to school kids. Imagine them rated and sorted into a giant Directory, making them simple to find. WatchKnow--as in, "You watch, you know"--is a non-profit online community devoted to this goal.

WatchKnow is another source to find video's. It has a nice section on Computers and Technology

This category concerns computers, the use of computer applications, computer programming, the Internet, and other computer-related topics taught in schools. It also concerns computer peripherals and the introduction to the use of such technology as digital cameras and video cameras. Please remember that this is meant to be a resource for school students and should not have information beyond what is actually taught or studied at that level. Also note that the history of technology, invention, and innovation belongs under History, not here.

There are 4 videos in this category and 226 videos in 47 subcategories.

www.watchknow.org